network_destroy(socket);
参数 | 描述 |
---|---|
socket | 要移除的套接字id。 |
返回: N/A(无返回值)
With this function you can remove a network socket connection
from your game.
if !os_is_network_connected()
{
network_destroy(sock);
}
The above code will check to see if there is a data connection and if none is found, destroy the socket with the id "sock".