network_create_socket_ext(protocol, port);
参数 | 描述 |
---|---|
protocol | 所使用的网络协议 |
port | 待使用的端口 |
返回: Real(实数)
This function is used to create a new client socket for your
game to communicate over the network. You must define the socket
protocol (see the list of constants below) and give a port to use,
and the function will return a unique id which should be
used in all further function calls for that socket, or a value of
less than 0 if the connection fails.
常量 | 描述 |
---|---|
network_socket_tcp | 使用TCP协议创建一个网络套接字。 |
network_socket_udp | 使用UDP协议创建一个网络套接字。 |
client =
network_create_socket_ext(network_socket_udp, 6510);
The above code will create a new UDP socket on port 6510.