This function returns a string with the two or three letter Regional Code for the OS that is running the game, as set by the ISO3166-1 standard. If the information is not available, it will hold simply an empty string "".
NOTE: This is not the location regional code that is returned, but the regional language code of the OS.
os_get_region()
String(字符串)
switch (os_get_language())
{
case "zh":
var region = os_get_region();
if (region == "HK" || region == "MO" || region == "TW")
{
ini_open("chinese_traditional.ini");
}
else
{
ini_open("chinese_simplified.ini");
}
break;
case "fr":
ini_open("french.ini");
break;
case "it":
ini_open("italian.ini");
break;
default:
ini_open("english.ini");
break;
}
The above code checks the OS language and if it is Chinese, it then checks the OS region, opening a different *.ini file depending on the returned values.