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buffer_async_group_option(option, value);
参数 | 描述 |
---|---|
option | The option to set. |
值 | The value to set (can be string or real, depending on the option). |
返回: N/A(无返回值)
With this function you can set some platform specific options for the buffer group being saved. The options available are as follows:
IMPORTANT - This function is currently only valid for
the PSVita, PS4 and XBox One target modules. On all the other
targets it will do nothing.
buffer_async_group_begin("save_folder_name");
buffer_async_group_option("showdialog", false);
buffer_async_group_option("slottitle", "Catch The Haggis
Save");
buffer_async_group_option("subtitle", "All your haggis are saved
here!");
save = buffer_save_async(buff, "Player_Save.sav", 0, 16384);
buffer_async_group_end();
The above code starts a buffer group then sets the group options before it sets 4 files to save asynchronously. The group definition is then ended (at which point saving will begin).