This function will clear a room of all instances (no destroy events shall be called for the instances that are being removed).
room_instance_clear(index);
参数 描述 index The index of the room to clear all instances in.
N/A(无返回值)
global.rm = room_add();
room_assign(rm_Base, global.rm);
room_instance_clear(global.rm);
The above code will add a new room to the game and then copy the contents of the room indexed as "rm_Base" into it. It will then clear all instances from this new room.