With this function you can get the unique index ID of the camera assigned to a specific view in a room other than the current one. You give the room to use, the view port to use (from 0 to 7) and the function will return a camera index.
room_get_camera(rm, vind);
参数 描述 rm The index of the room to get the view camera of vind The index of the view port to get the camera of
Real (Camera Index)
var cam = room_get_camera(rm_Game, 0);
if cam != global.MainCam
{
room_set_camera(rm_Game, 0, global.MainCam);
}
The above code assigns a camera in a newly created room to view port [0].