network_create_socket

语法:

network_create_socket(type);


参数 描述
type The type of socket connection to create (see the constants listed below).


返回: Real(实数)


描述

This function is used to create a new client socket for your game to communicate over the network. You must define the socket type (see the list of constants below) and the function will return a unique id for that socket, which should be used in all further function calls for that socket, or a value of less than 0 if the connection fails.

NOTE: You can use the IP "127.0.0.1" to connect back to the same device that is running the game.

常量 描述
network_socket_tcp 使用TCP协议创建一个网络套接字。
network_socket_udp 使用UDP协议创建一个网络套接字。
network_socket_bluetooth 创建一个蓝牙套接字(尚不可用!


例如:

client = network_create_socket(network_socket_tcp);
network_connect( client, �192.134.0.1�, 6510 );

上述代码会新建一个TCP套接字然后尝试通过之去连接指定的IP地址的6510端口。