This function can be used to get or to set the position of an instance along a path. The value is normalised from 0 - 1, so if you set it to, for example, 0.5, the instance will be moved to exactly the middle of the path.
For functions relating to paths, see here.
path_position;
Real(实数)
path_position = random(1);
The above code sets the instance to a random position anywhere on the current path.